package skills;

import org.bukkit.entity.Player;

public class Woodcutting extends Skill {

	public Woodcutting(Player player, int level, int exp) {
		super(player, level, exp);
	}
	@Override
	public void info() {
		super.info();
		message(1, "Active: Fell a single tree up to  " + (int) (10 + level / 25) + " logs or " + (int) (10 + 3*level/20) + " jungle logs");
		message(250, "Passive: Increased chopping speed level " + (int) level/250 );
		message(250, "Level 250 Passive: Instant leave breaking");
		message(750, "Level 750 Passive: Extra apple and sapling drops");
	}
}
